![]() ![]() ![]() There are far more quad cores on the market these days, and with 6 and 8 core CPUs on the horizon there should be no excuse for it not to taking full advantage of the available CPU power in current and future CPUs. Let's all hope Chris Taylor get this one right. At this time, we're only a few months away from SupCom2. If you look for the program "Core Maximizer" you should find the site with the forum were the author goes into details about this issue. The main limitation with this game is it's CPU usage or rather lack of proper usage. The game is considered to be a spiritual successor to Taylor's 1997 game, Total Annihilation. and domestic agricultural prices, MAFF pursued its interest as a maximizer. Are you using the Core Maximizer tool I have a E6600, Geforce 8800GTX, and 2 gigs of RAM and using the console, the game speed DOES slow down to about -1 or -2 when I have more than 1,000 units moving around (mine and opponents). Supreme Commander (abbreviated 'SupCom' or 'SC') is a real-time strategy video game designed by Chris Taylor and developed by his company, Gas Powered Games. ![]() But with current budget systems coming with at least 2GB of RAM and any serious gaming machine have more, RAM should pose little issue here (unless we're talking about the per program RAM limitation imposed by 32bit Windows OSes). declared only core farmers and Cooperative Farming above a certain size. Sure, having a system running less than 2GB is going to cause major swapping and most likely a game slow down. I'm not sure RAM limitation plays a large role in this games performance. I'm running Windows 7 64bit, but the game runs as 32bit (of course). Unless there is a 64bit compilation running around of which I'm not aware. ![]()
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